Casino (RMMZ Plugin)
Casino
A free collection of casino minigames for RPG Maker MZ. Placeholder graphics are included. Games include:
- Baccarat
- Blackjack
- Craps
- Roulette
- Slots
- Video Poker
Who is this for?
Games with casinos/gambling, or any RPG that needs to spice things up with some side activities. Made for RPG Maker MZ.
Terms of Use
This plugin is free for non-commercial use. For commercial use, please contact me first at reflector88@gmail.com. Credit me if you found it helpful. Please do not repost this script (or any modified version) anywhere.
Update
v1.01 HOTFIX - Fixed framerate issues , fixed Zip directory
v1.02 - Fixed bug where you could play Slots/Poker without money
Status | Released |
Category | Assets |
Rating | Rated 5.0 out of 5 stars (3 total ratings) |
Author | reflector88 |
Made with | RPG Maker |
Tags | baccarat, blackjack, craps, gambling, minigames, roulette, RPG Maker MZ, slot-machine, slots, video-poker |
Download
Download NowName your own price
Click download now to get access to the following files:
r88_Casino.zip 1.6 MB
Development log
- Hotfix 1.01May 31, 2024
Comments
Log in with itch.io to leave a comment.
I do like this, but Craps is missing a lot of key bets.
Big 6/Big 8, One Roll Bets, C&E, and Hardway Bets.
It was largely due to space constraints--everything would have been really small and hard to click if I included the single-roll bets. I think that, for the purposes of an RPG minigame, it's okay to simplify the game a bit.
Ah, I see. Makes sense.
Hello, the slot machine takes my money under 0, do you know how to avoid that? ^^;
Thanks for pointing out the bug! I've updated the plugin with a fix.
Many thanks ♥
nice plugin!
are you aware that this doesent work when you change the resolution?
are you planning to implement this ?
Thanks
Hi there, this is phenomenal!
Just curious, I use a wallet system to limit, then gradually expand the player's funds as the game goes on. Is it possible to add conditional checks or a common event after the plugin closes that would allow the player to transfer the excess money elsewhere?
I could see two ways of doing this:
You could have a parallel process running in the scene that checks if your money is above the wallet limit and subtracts the difference.
You could check "use variable as currency" and implement a chip system. The player buys chips when they walk in, then cashes them out when they leave (like in a real casino). Then you could just add a conditional check when they cash out that transfers their money to a bank.
Oh that's perfect (the chip idea), thanks!
an issue i found is that when you exit a game after placing a bet you aren't refunded the money. There is also no way to take back a bet once placed.
Hello,
these are great! Unfortunately none of them work with keyboard/controller and all of them require a mouse.
Any chance of that changing? Technically I only need the Roulette, the Poker would also benice, though^^
Poker has some keyboard controls (1-5 for HOLD and Space to DRAW).
In Roulette there are hundreds of different bets, so it's not feasible to bind bets to keys. The best option is probably to have an arrowkey-controlled cursor to simulate mouse movement. I don't have the time to implement something like that right now, but I'll keep it in mind for the future.